![]() Cae_CustomEscCodes - lets you design/script your own text codes, e.g.change the text to a random colour from 0~31. YEP Message Eval Text - has an \evalText> text code, I guess you could do this:.You could then set that variable to a random number every so often.not sure if that works for you.Īlternatively you could find a plugin that lets you run some script via a text code, e.g. "change the text to colour (value of variable 123)". js (Don’t Rename) Go to Plugin Manager and set Default to false for each window you wish to customize. This is not the fault of Yanfly, but more with the way RPG Maker MV was coded. To change the colour "randomly", maybe try something like \c], i.e. RPG Maker MV plugin that adds more impact to your action sequences Irina. ![]() You can always reopen this window through the menue Resources -> Import RPG Maker MV resources. If you select the RPG Maker MV configuration, a new window will appear, to let you import all the resources from RGP Maker MV. You can change the Name Box Added Text plugin parameter to change the name's colour. The other modes will predefine the database to work with the corresponding RPG Maker. Check the bottom-right of your system/Window.png for the colours: first colour is 0. Like ATT_Turan says, you can use the \c text code to change the text to colour x.
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